ArchToolz 2024 - Build 2.28
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Archtoolz 2024 Build Update 2.28
Minimum Required Softwares: 3dsmax 2020 / Corona 8 / Vray 6.
- Support 3dsmax 2025 / Corona 12.
- Revit Rvt Converter to Corona renderer.
- Corona to Arnold converter.
- Added support to Autodesk Material and Map.
- Mesh Density filter.
- Select by modifier.
- Select objects by similar materials.
- Format+Resolution to converters.
- WebGl ready.
- Remove filter now works with multiple selection.
- Rendermaps now works with multiple selection.
- Triplanar to uvw.
- New Randomizer layout.
- New Rendermap layout and features.
- Select by Material added: Real world + .Tx + EmitLight on
- Enhanced Sketchup Scene converter.
- Enhanced Detach by Material [ Propagate Ids ] .
- New Physical to Corona Legacy.
- Support Corona Legacy Material [90%]
- Cosmos Library Vegetation IOR fix.
- Fallof fresnel mode toggle.
- Object name to Material name.
- Self Illumination + Iormap to rendermap
- Xview FaceOrientation Toggle.
- Spacing Objects.
- Bitmap Blur on selected/s.
- Detach By material Fixed for sketchup workflow.
- Fix Arnold missing crash Archtoolz.
- +++ Fix from feedbacks and previous updates.
- How to : https://youtu.be/PuT9bU7Dut8
Key features:
-
Material Maps optimization / Remove submaps.
Selecteds or Entire scene. -
Pick Material or Id [face] material only.
Single or Multimaterial. -
Show Shaded in Viewport.
Material or Channels only. - Select objects by Material class / Modifier / Similar Material.
-
Edit Polygon tab.
Models, mesh workflow : Reset Xform / FlipNormal / Center Pivot / Base Pivot / Xview Face Orientation / Delete Duplicated Mesh / Attach Selecteds / Mesh Density. - Material Scene: Attach Selection by same material / Detach by same material / Detach by ID Propagate off / Merge MultiMats ( condensate id ) Sketchup files.Save Archive selecteds ( mesh + maps ) + File Version.
-
Rendermaps.
Prepare any composite, mix , procedural into a single bitmap.
Choose resolution + output format. BRDF invert Glossy Rough Textures. -
Converters.
Convert Materials from Sketchup files, Revit Files.
Convert Corona Materials to Chaos Vantage, Standard FBX, Unreal GLTF, Blender GLTF, Webgl, Arnold Render, Corona Legacy, Corona Standalone CDO. - Utilities
Roundedges to Material / Round Edges to Mesh (fix for greater values).
All materials to Rough or Glossy / Fix. vray convert fabric chrome to corona Material.
Fix SRGB 1.0 / Fix Albedo overexposure .Make realworld size bitmap to uvwmap / Triplanar to uvwmap.
Flatten Spline (dwg elevation).Spacing Selecteds / Bitmap Blur / Randomize Wirecolor.
-
Randomizers.
Random MultiMap + Uvw randomizer without procedurals.
Random Extrude / Uvw Randomizer. -
Displacement.
From material to mesh / auto tesselate. - Conform Shapes.
Spline to mesh. ( for 3ds max below 2024 ).
Thank you for your support.
270 sales
Autodesk 3dsMax
2020/21/22/23/24/25
Corona Renderer
8/9/10/11/12
Chaos V-ray Renderer
6 / 6.2
Chaos Vantage
1 / 2
Unreal Engine
5.1/5.2/5.3/5.4
Blender
Cycles Renderer
Revit Scene
.Rvt Link
Gltf Material
3dsMax 2023.1/24/25
Standard Material
Autodesk Fbx
Ai_Arnold Surface Mtl
MaxtoArnold
Glb File
WebGL Render
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